Urban Circus
Our company
Australia’s leading urban and infrastructure planning company. For 20 years we have been helping clients change the face of cities with modern 3D digital workflows. Working in city planning, infrastructure planning, master-planning, works planning, we help clients build a better world and overcome archaic development methods.
Our culture
Our mission is to help people make a better world and environments. Our team culture and client approach is highly collaborative and agile. Across our visual artists, modellers, designers producers and development units – the team of experts work together to create amazing technology and visual solutions. We hire for attitude as much as aptitude. Clients love working with us because of our responsive can-do attitude and going above and beyond, as well as our excellent technology. The senior management team work hard to empower our experts to build great work. Atop this great team environment, calmer than a games company and kinder than an engineering corporation, we use modern management structures, tools, and processes to keep things running on track. You will love it.
Junior 3DS Max Modeller
We have an immediate requirement for a creative, reliable, and results-driven Junior 3DS Max Modeller to join our team to create a variety of 3D environmental assets for projects.
Requirements:
- Undertake production tasks as directed and deliver quality 3D outputs on time and within budget.
- Provide reliable time estimates for assigned tasks.
- Monitor progress against agreed timelines and provide estimates of remaining work.
- Identify and escalate risks to the delivery of assigned work.
- Provide input to technical design as required.
- Participate in quality reviews as required.
- Identify opportunities to develop tools and reuse work from other projects to maximise the productivity and efficiency.
- Ensure adherence to agreed quality processes and standards.
- Ensure accurate recording of time spent on assigned work.
- Participate in the continuous improvement of the production process.
- Stay abreast of industry trends and developments.
- Seek, use, and promote best practice methods and tools to improve the productivity and quality.
Qualifications & experience:
- A relevant qualification in Multimedia / Digital Art.
- Minimum 2 years applicable industry experience using 3DS Max and Photoshop.
- Proven experience developing for real-time 3D engines (Low Poly Game design, Game modifications, Visualisation real-time rendering).
- Working knowledge of CAD, Civil Design and Architectural software packages.
- Knowledge of current best practice 3D modelling tools and methods.
- Strong time management, prioritisation and interpersonal skills.
- Ability to establish and maintain effective relationships, and work collaboratively
- Good communication skills – both written and verbal.
- Attention to detail.
- Flexibility in different situations and ability to adapt to change.
- High level of personal drive and self-motivation.
- Artistically minded and technically capable of applying new technologies and concepts.
Please share a link of your current showreel/portfolio.
Job Types: Full-time, Freelance
Salary: RM30.00 - RM40.00 per hour
Benefits:
- Work from home
Schedule:
- Day shift
Application Question(s):
- How many years is your experience using 3DS Max? Photoshop?
- Please share a link of your current showreel/portfolio.